MoodSwingGame.MSMoodManager.TakeDamage C# (CSharp) Method

TakeDamage() public method

public TakeDamage ( ) : void
return void
        public void TakeDamage()
        {
            mood -= MOB_SUCCESS_MOOD_DAMAGE;
            if (mood <= 0)
            {
                mood = 0;
                if (!immortal)
                {
                    isAlive = false;
                    (new InitiateGameOverSequence(false)).PerformAction(Game);
                }
            }
        }