Microsoft.Xna.Framework.Audio.SoundEffectInstance.PlatformDispose C# (CSharp) Méthode

PlatformDispose() private méthode

private PlatformDispose ( bool disposing ) : void
disposing bool
Résultat void
        private void PlatformDispose(bool disposing)
        {
            // When disposing a SoundEffectInstance, the Sound should
            // just be stopped as it will likely be reused later
            if (streamId != 0)
            {
                s_soundPool.Stop(streamId);
                streamId = 0;
            }
        }
    }