public void RemovePlayObject(PlayerObject obj)
{
//从地图中删除
if (obj == null) return;
if (obj.GetGameMap() != null)
{
obj.GetGameMap().RemoveObj(obj);
}
obj.Dispose();
if (m_DicPlayerObject.ContainsKey(obj.GetGameID()))
{
m_DicPlayerObject.Remove(obj.GetGameID());
}
}