public void HandleGo(string goloc)
{
switch (goloc.ToLower())
{
case "village":
player.Loc = new Point2D(99, 100);
player.Map = "Village1";
break;
case "rest":
case "death":
player.Loc = new Point2D(18, 18);
player.Map = "Rest";
break;
case "arnold":
player.Loc = new Point2D(8, 12);
player.Map = "Arnold";
break;
case "aron":
player.Loc = new Point2D(98, 60);
player.Map = "Village1";
break;
case "loen":
player.Loc = new Point2D(8, 12);
player.Map = "Loen";
break;
case "employee":
player.Loc = new Point2D(128, 94);
player.Map = "Village1";
break;
case "alias":
player.Loc = new Point2D(90, 176);
player.Map = "Village1";
break;
case "beginner":
player.Loc = new Point2D(44, 48);
player.Map = "Beginner";
break;
case "biggun":
player.Loc = new Point2D(167, 119);
player.Map = "Village1";
break;
case "miro":
player.Loc = new Point2D(135, 58);
player.Map = "Village1";
break;
case "golem":
player.Loc = new Point2D(15, 0);
player.Map = "Golem";
break;
case "weakly":
player.Loc = new Point2D(66, 123);
player.Map = "Village1";
break;
case "skel":
player.Loc = new Point2D(139, 137);
player.Map = "Village1";
break;
case "level":
player.Loc = new Point2D(99, 130);
player.Map = "Village1";
break;
case "item":
player.Loc = new Point2D(70, 68);
player.Map = "Village1";
break;
case "venture":
player.Loc = new Point2D(31, 17);
player.Map = "Venture4";
break;
case "treasureland":
player.Loc = new Point2D(25, 25);
player.Map = "TreasureLand";
break;
case "vv1":
player.Loc = new Point2D(25, 25);
player.Map = "VV1";
break;
case "vv2":
player.Loc = new Point2D(25, 25);
player.Map = "VV2";
break;
case "vv3":
player.Loc = new Point2D(25, 25);
player.Map = "VV3";
break;
case "vv4":
player.Loc = new Point2D(25, 25);
player.Map = "VV4";
break;
case "vv5":
player.Loc = new Point2D(25, 25);
player.Map = "VV5";
break;
case "miner":
player.Loc = new Point2D(15, 38);
player.Map = "Miner0";
break;
case "soccerfield":
player.Loc = new Point2D(18, 18);
player.Map = "Soccer";
break;/*
case "eect":
player.Loc = new Point2D(18, 18);
player.Map = "eect.map";
break;*/
}
}