Klak.Wiring.MaterialColorOutEditor.RetrieveTargetShader C# (CSharp) Méthode

RetrieveTargetShader() private méthode

private RetrieveTargetShader ( UnityEngine target ) : Shader
target UnityEngine
Résultat UnityEngine.Shader
        Shader RetrieveTargetShader(UnityEngine.Object target)
        {
            var renderer = target as Renderer;
            if (renderer == null) return null;

            var material = renderer.sharedMaterial;
            if (material == null) return null;

            return material.shader;
        }