GameEngine.Drawing.DrawableInstance.IsFinished C# (CSharp) Méthode

IsFinished() public méthode

public IsFinished ( GameTime gameTime ) : bool
gameTime Microsoft.Xna.Framework.GameTime
Résultat bool
        public bool IsFinished(GameTime gameTime)
        {
            return Drawable.IsFinished(GetElapsedMS(gameTime));
        }