GameEngine.Drawing.DrawableInstance.GetElapsedMS C# (CSharp) Méthode

GetElapsedMS() public méthode

public GetElapsedMS ( GameTime gameTime ) : double
gameTime Microsoft.Xna.Framework.GameTime
Résultat double
        public double GetElapsedMS(GameTime gameTime)
        {
            return gameTime.TotalGameTime.TotalMilliseconds - StartTimeMS;
        }