Game.Planet.Update C# (CSharp) Méthode

Update() public méthode

public Update ( float dt, World world ) : void
dt float
world World
Résultat void
	public void Update(float dt, World world) {
frame = World.frame;

		this.Rule0(dt, world);
		this.Rule1(dt, world);
		this.Rule2(dt, world);
		this.Rule3(dt, world);
		this.Rule4(dt, world);
		this.Rule5(dt, world);
		this.Rule6(dt, world);
		this.Rule7(dt, world);
		this.Rule8(dt, world);
		this.Rule9(dt, world);
if(Battle.IsSome){ 		Battle.Value.Update(dt, world);
 } 
		for(int x0 = 0; x0 < InboundFleets.Count; x0++) { 
			InboundFleets[x0].Update(dt, world);
		}
		for(int x0 = 0; x0 < LandingFleets.Count; x0++) { 
			LandingFleets[x0].Update(dt, world);
		}
		Statistics.Update(dt, world);
	}