Game.Planet.Rule10 C# (CSharp) Méthode

Rule10() public méthode

public Rule10 ( float dt, World world ) : void
dt float
world World
Résultat void
	public void Rule10(float dt, World world){ 
	switch (s10)
	{

	case -1:
	ActionLight = ((Selected) || (Targeted));
	s10 = -1;
return;	
	default: return;}}