DungeonMasterEngine.GameSynchronizationContext.GameSynchronizationContext C# (CSharp) Méthode

GameSynchronizationContext() public méthode

public GameSynchronizationContext ( object>.Queue executionQueue ) : System
executionQueue object>.Queue
Résultat System
        public GameSynchronizationContext(Queue<Tuple<SendOrPostCallback, object>> executionQueue)
        {
            this.executionQueue = executionQueue;
        }