Danmaku_no_Kyojin.DnK.LoadContent C# (CSharp) Méthode

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void
        protected override void LoadContent()
        {
            SpriteBatch = new SpriteBatch(GraphicsDevice);

            Select = Content.Load<SoundEffect>(@"Audio/SE/select");
            Choose = Content.Load<SoundEffect>(@"Audio/SE/choose");

            LineParticle = Content.Load<Texture2D>("Graphics/Pictures/laser");
            Glow = Content.Load<Texture2D>("Graphics/Pictures/glow");
        }