CClash.CClashServer.NewServerThread C# (CSharp) Méthode

NewServerThread() private méthode

private NewServerThread ( string cachedir ) : void
cachedir string
Résultat void
        void NewServerThread(string cachedir)
        {
            var t = new Thread(new ParameterizedThreadStart(ConnectionThreadFn));
            t.IsBackground = true;
            serverThreads.Add(t);
            var nss = new NamedPipeServerStream(MakePipeName(cachedir), PipeDirection.InOut, MaxServerThreads, PipeTransmissionMode.Message, PipeOptions.WriteThrough | PipeOptions.Asynchronous);
            if (Settings.PipeSecurityEveryone) {
                var npa = new PipeAccessRule("Everyone", PipeAccessRights.ReadWrite, System.Security.AccessControl.AccessControlType.Allow);
                var nps = new PipeSecurity();
                nps.AddAccessRule(npa);
                nss.SetAccessControl(nps);
            }
            t.Start(nss);
            Logging.Emit("server thread started");
        }