CClash.CClashServer.ConnectionThreadFn C# (CSharp) Méthode

ConnectionThreadFn() public méthode

public ConnectionThreadFn ( object con ) : void
con object
Résultat void
        public void ConnectionThreadFn(object con)
        {
            using (var nss = con as NamedPipeServerStream)
            {
                try
                {
                    
                    while (!quitnow)
                    {
                        var w = nss.BeginWaitForConnection(null, null);
                        FirstThreadReady = true;
                        Logging.Emit("waiting for client..");
                        while (!w.AsyncWaitHandle.WaitOne(1000))
                        {
                            if (quitnow)
                            {
                                return;
                            }
                        }
                        nss.EndWaitForConnection(w);
                        Logging.Emit("got client");
                        if (nss.IsConnected)
                        {
                            Logging.Emit("server connected");
                            ThreadBeforeProcessRequest();
                            ThreadIsBusy();
                            ServiceRequest(nss);
                        }
                        
                        ThreadIsIdle();
                    }
                }
                catch (IOException ex)
                {
                    Logging.Error("server thread got {0}, {1}", ex.GetType().Name, ex.Message);
                    Logging.Error(":{0}", ex.ToString());
                }
            }
        }