BulletCSharp.btDiscreteDynamicsWorld.addCollisionObject C# (CSharp) Méthode

addCollisionObject() public méthode

public addCollisionObject ( SWIGTYPE_p_btCollisionObject collisionObject ) : void
collisionObject SWIGTYPE_p_btCollisionObject
Résultat void
        public virtual void addCollisionObject(SWIGTYPE_p_btCollisionObject collisionObject)
        {
            BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_addCollisionObject__SWIG_2(swigCPtr, SWIGTYPE_p_btCollisionObject.getCPtr(collisionObject));
        }

Same methods

btDiscreteDynamicsWorld::addCollisionObject ( SWIGTYPE_p_btCollisionObject collisionObject, short collisionFilterGroup ) : void
btDiscreteDynamicsWorld::addCollisionObject ( SWIGTYPE_p_btCollisionObject collisionObject, short collisionFilterGroup, short collisionFilterMask ) : void