BulletCSharp.BulletCollisionPINVOKE.btSphereShape_batchedUnitVectorGetSupportingVertexWithoutMargin C# (CSharp) Méthode

btSphereShape_batchedUnitVectorGetSupportingVertexWithoutMargin() private méthode

private btSphereShape_batchedUnitVectorGetSupportingVertexWithoutMargin ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, int jarg4 ) : void
jarg1 HandleRef
jarg2 HandleRef
jarg3 HandleRef
jarg4 int
Résultat void
        public static extern void btSphereShape_batchedUnitVectorGetSupportingVertexWithoutMargin(HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, int jarg4);
BulletCollisionPINVOKE