BuildReportTool.Util.GetTextFileContents C# (CSharp) Méthode

GetTextFileContents() public static méthode

public static GetTextFileContents ( string file ) : string
file string
Résultat string
	public static string GetTextFileContents(string file)
	{
		// thanks to http://answers.unity3d.com/questions/167518/reading-editorlog-in-the-editor.html
		FileStream fs = new FileStream(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
		StreamReader sr = new StreamReader(fs);

		string contents = "";
		if (fs != null && sr != null)
		{
			contents = sr.ReadToEnd();
		}

		fs.Close();
		return contents;
	}