public Initialize ( Body bA, Body bB, |
||
bA | Body | |
bB | Body | |
anchor | ||
Résultat | void |
public void Initialize(Body bA, Body bB, Vec2 anchor)
{
BodyA = bA;
BodyB = bB;
BodyA.GetLocalPointToOut(anchor, LocalAnchorA);
BodyB.GetLocalPointToOut(anchor, LocalAnchorB);
ReferenceAngle = BodyB.Angle - BodyA.Angle;
}