public void Draw(SpriteBatch sb)
{
//title.Draw(sb);
sb.Draw(background, new Vector2(0,0), Color.White);
foreach (ImageButton thumb in charThumbs)
thumb.Draw(sb);
if (showLoadScreen)
{
Rectangle r = new Rectangle((int)(screenSize.X / 2) - (int)(loadScreen.Width / 4),
(int)(screenSize.Y / 2) - (int)(loadScreen.Height / 4),
(int)(loadScreen.Width / 2), (int)(loadScreen.Height / 2));
sb.Draw(loadScreen, r, Color.White);
}
//player1.Draw(sb);
//player2.Draw(sb);
//player3.Draw(sb);
//player4.Draw(sb);
//sb.Draw(selectedOverlay, new Vector2(200 * (selected % THUMBROWSIZE), (float)Math.Floor((selected / 8f)) * 120 + 600), Color.Gold);
}