BEPUphysics.CollisionTests.CollisionAlgorithms.TriangleConvexPairTester.TryToEscape C# (CSharp) Méthode

TryToEscape() private méthode

private TryToEscape ( System.Vector3 &position ) : void
position System.Vector3
Résultat void
        void TryToEscape(ref Vector3 position)
        {
            if (++escapeAttempts == EscapeAttemptPeriod && GetVoronoiRegion(ref position) == VoronoiRegion.ABC)
            {
                escapeAttempts = 0;
                state = CollisionState.Plane;
            }
        }

Same methods

TriangleConvexPairTester::TryToEscape ( ) : void