public override void RestoreState( NameValuePairList state )
{
if ( state.ContainsKey( "CameraPosition" ) && state.ContainsKey( "CameraOrientation" ) )
{
this.CameraManager.setStyle( CameraStyle.FreeLook );
this.Camera.Position = StringConverter.ParseVector3( state[ "CameraPosition" ] );
this.Camera.Orientation = StringConverter.ParseQuaternion( state[ "CameraOrientation" ] );
}
}