void selectMenu_SelectedIndexChanged( object sender, System.EventArgs e )
{
SelectMenu menu = sender as SelectMenu;
if ( menu != null )
{
currentMaterial = menu.SelectionIndex;
activeMaterial = (Material)MaterialManager.Instance.GetByName( materialControlsContainer[ currentMaterial ].MaterialName );
activeMaterial.Load();
int numShaders = materialControlsContainer[ currentMaterial ].ShaderControlsCount;
numPages = ( numShaders / ControlsPerPage ) + ( numShaders % ControlsPerPage == 0 ? 0 : 1 );
ChangePage( 0 );
if ( oceanSurfaceEnt != null )
oceanSurfaceEnt.MaterialName = materialControlsContainer[ currentMaterial ].MaterialName;
}
}
/// <summary>