protected bool ModeUpdateCustom()
{
// Process Mode Toggle Keys (use delay to avoid rapid flicker between modes)
if ( input.IsKeyPressed( KeyCodes.Space ) )
{
ToggleMode( "Rain" );
}
if ( input.IsKeyPressed( KeyCodes.N ) )
{
ToggleMode( "Normals" );
}
if ( input.IsKeyPressed( KeyCodes.M ) )
{
ToggleMode( "Material" );
}
if ( input.IsKeyPressed( KeyCodes.K ) )
{
ToggleMode( "Skybox" );
}
if ( input.IsKeyPressed( KeyCodes.L ) )
{
ToggleMode( "Lights" );
}
if ( input.IsKeyPressed( KeyCodes.X ) )
{
ToggleMode( "Tracking" );
}
return true;
}