GUITransitioner.Update C# (CSharp) Méthode

Update() private méthode

private Update ( ) : void
Résultat void
	void Update () {
		
		_timeAtCurrentFrame = Time.realtimeSinceStartup;
        _deltaTime = _timeAtCurrentFrame - _timeAtLastFrame;
		
		if(_deltaTime > _timeDelta) {
			if (Input.GetKey(KeyCode.Alpha1)) {
        GoToScreen(GameScreen.screen1);
			} else if (Input.GetKey(KeyCode.Alpha2)) {
        GoToScreen(GameScreen.screen2);
			} else if (Input.GetKey(KeyCode.Alpha3)) {
        GoToScreen(GameScreen.screen3);
			}
      _timeAtLastFrame = _timeAtCurrentFrame;
		}

		arrowManager.launchAnimation ();
	}