DamageDealer.OnTriggerExit C# (CSharp) Méthode

OnTriggerExit() public méthode

public OnTriggerExit ( Collider collider ) : void
collider Collider
Résultat void
    void OnTriggerExit(Collider collider)
    {
        if(this.damageActive && DamageDealerType.TRIGGER_EXIT.Equals(this.type) &&
            this.CheckOrigin(collider.transform.root))
        {
            this.DoDamage(collider.gameObject, collider.transform.position, collider.transform.rotation);
            if(this.destroyOnCollision) GameObject.Destroy(this.gameObject);
        }
    }