private void payWinners()
{
uint[] strengths = new uint[_seats.Length];
for (int i = 0; i < strengths.Length; i++)
if(!_history.Folded[i])
strengths[i] = HoldemHand.Hand.Evaluate(_history.HoleCards[i] | _history.Board, 7);
List<Winner> winners = _potManager.GetWinners(strengths);
_history.Winners = winners;
}