private void AddAction(int pIdx, Action action, List<Action> curRoundActions)
{
action = _betManager.GetValidatedAction(action);
_betManager.Commit(action);
curRoundActions.Add(action);
if (action.Amount > 0)
_seats[pIdx].Chips -= action.Amount;
//update the pots
_potManager.AddAction(pIdx, action);
if (action.ActionType == Action.ActionTypes.None)
throw new Exception("Must have an action");
//if the player either folded or went all-in, they can no longer
//bet so remove them from the player pool
if (action.ActionType == Action.ActionTypes.Fold)
{
_playerIndices.Remove(pIdx);
_history.Folded[pIdx] = true;
}
else if (action.AllIn)
{
_playerIndices.Remove(pIdx);
_history.AllIn[pIdx] = true;
}
}