public Initialize ( IMesher meshmerizer, IScene scene ) : void | ||
meshmerizer | IMesher | |
scene | IScene | |
return | void |
public override void Initialize(IMesher meshmerizer, IScene scene)
{
mesher = meshmerizer;
m_region = scene.RegionInfo;
m_scene = scene;
WorldExtents = new Vector2(m_region.RegionSizeX, m_region.RegionSizeY);
}