Universe.Physics.BulletSPlugin.BSLinksetCompound.MakeDynamic C# (CSharp) Method

MakeDynamic() public method

public MakeDynamic ( BSPrimLinkable child ) : bool
child BSPrimLinkable
return bool
        public override bool MakeDynamic(BSPrimLinkable child)
        {
            bool ret = false;
            DetailLog("{0},BSLinksetCompound.MakeDynamic,call,IsRoot={1}", child.LocalID, IsRoot(child));
            if (IsRoot(child))
            {
                // The root is going dynamic. Rebuild the linkset so parts and mass get computed properly.
                Refresh(LinksetRoot);
            }
            return ret;
        }