public override void OnOpen()
{
SerializedObject obj2 = new SerializedObject(LightmapEditorSettings.GetLightmapSettings());
this.m_EnableRealtimeGI = obj2.FindProperty("m_GISettings.m_EnableRealtimeLightmaps");
this.m_EnableBakedGI = obj2.FindProperty("m_GISettings.m_EnableBakedLightmaps");
}