private InspectPointAt ( Vector2 point ) : void | ||
point | Vector2 | |
return | void |
private void InspectPointAt(Vector2 point)
{
this.m_PointToInspect = point;
this.m_QueuedPointInspection = true;
this.m_Inspected.Repaint();
base.Repaint();
}
private static void InspectPoint(Vector2 point) { Debug.Log("Inspecting " + point); s_ActiveInspector.InspectPointAt(point); }