public UpdateCullingSupportedString ( string &text ) : void | ||
text | string | |
return | void |
public override void UpdateCullingSupportedString(ref string text)
{
this.Init();
if ((!this.m_X.SupportsProcedural() || !this.m_Y.SupportsProcedural()) || !this.m_Z.SupportsProcedural())
{
text = text + "\n\tLifetime force curves use too many keys.";
}
if (this.m_RandomizePerFrame.boolValue)
{
text = text + "\n\tLifetime force curves use random per frame.";
}
}