public static void initializeVariousSpawnsAmount()
{
Main.setting.CrystalHeartMultiplier = 1f;
Main.setting.StatueMultiplier = 1f;
//Main.setting.AltarMultiplier = 1f;
Main.setting.PreDropMeteor = 0;
Main.setting.TreeLowerBound = 5;
Main.setting.TreeUpperBound = 16;
Main.setting.MushroomBiomeMultiplier = 1f;
}