Terraria.ModLoader.RecipeEditor.AddTile C# (CSharp) Method

AddTile() public method

public AddTile ( int tileID ) : bool
tileID int
return bool
		public bool AddTile(int tileID)
		{
			if (tileID < 0 || tileID >= TileLoader.TileCount)
			{
				throw new RecipeException("No tile has ID " + tileID);
			}
			for (int k = 0; k < Recipe.maxRequirements; k++)
			{
				if (recipe.requiredTile[k] == -1)
				{
					recipe.requiredTile[k] = tileID;
					return true;
				}
				if (recipe.requiredTile[k] == tileID)
				{
					return false;
				}
			}
			throw new RecipeException("Recipe already has maximum number of tiles");
		}