private static void LoadHairDyes()
{
Effect shader = Main.pixelShader;
DyeInitializer.LoadLegacyHairdyes();
GameShaders.Hair.BindShader<HairShaderData>(3259, new HairShaderData(shader, "ArmorTwilight")).UseImage("Images/Misc/noise").UseColor(0.5f, 0.1f, 1f);
}