Terraria.IO.FavoritesFile.SaveFavorite C# (CSharp) Method

SaveFavorite() public method

public SaveFavorite ( Terraria.IO.FileData fileData ) : void
fileData Terraria.IO.FileData
return void
        public void SaveFavorite(FileData fileData)
        {
            if (!_data.ContainsKey(fileData.Type))
                _data.Add(fileData.Type, new Dictionary<string, bool>());

            _data[fileData.Type][fileData.GetFileName(true)] = fileData.IsFavorite;
            Save();
        }