SunsetHigh.CollisionManager.collisionWithTeleport C# (CSharp) Method

collisionWithTeleport() public static method

Returns whether the specified sprite is currently colliding with a teleport zone
public static collisionWithTeleport ( IInteractable p_sprite ) : MapObject
p_sprite IInteractable
return TiledPipelineExtensions.MapObject
        public static MapObject collisionWithTeleport(IInteractable p_sprite)
        {
            return collisionWithTeleportAtRelative(p_sprite, K_ZERO_OFFSET);
        }