public void SetFameLevel( int level )
{
switch ( level )
{
case 1: Fame = Utility.RandomMinMax( 0, 1249 ); break;
case 2: Fame = Utility.RandomMinMax( 1250, 2499 ); break;
case 3: Fame = Utility.RandomMinMax( 2500, 4999 ); break;
case 4: Fame = Utility.RandomMinMax( 5000, 9999 ); break;
case 5: Fame = Utility.RandomMinMax( 10000, 10000 ); break;
}
}