public static void SetStats(BaseCreature steed)
{
steed.SetStr(201, 210);
steed.SetDex(101, 110);
steed.SetInt(101, 115);
steed.SetHits(201, 220);
steed.SetDamage(20, 24);
steed.SetDamageType(ResistanceType.Physical, 25);
steed.SetDamageType(ResistanceType.Fire, 75);
steed.SetResistance(ResistanceType.Physical, 60, 70);
steed.SetResistance(ResistanceType.Fire, 90);
steed.SetResistance(ResistanceType.Poison, 100);
steed.SetSkill(SkillName.MagicResist, 90.1, 110.0);
steed.SetSkill(SkillName.Tactics, 50.0);
steed.SetSkill(SkillName.Wrestling, 90.1, 110.0);
steed.Fame = 0;
steed.Karma = 0;
}