private void objectTypeCombo_SelectedIndexChanged( object sender, EventArgs e )
{
Vector3[] vertices = null;
if ( objectTypeCombo.SelectedIndex == 0 )
{
vertices = positObject;
worldRendererControl.SetObject( vertices = positObject, vertexColors, positRibs );
}
else
{
vertices = copositObject;
worldRendererControl.SetObject( vertices = copositObject, vertexColors, copositRibs );
}
objectPoint1Box.Text = vertices[0].ToString( );
objectPoint2Box.Text = vertices[1].ToString( );
objectPoint3Box.Text = vertices[2].ToString( );
objectPoint4Box.Text = vertices[3].ToString( );
UpdateProjectedPoints( );
EstimatePose( );
}