Pathfinding.EndingConditionProximity.TargetFound C# (CSharp) Method

TargetFound() public method

public TargetFound ( PathNode node ) : bool
node PathNode
return bool
		public override bool TargetFound (PathNode node) {
			return ((Vector3)node.node.position - abPath.originalEndPoint).sqrMagnitude <= maxDistance*maxDistance;
		}
	}