Pathfinding.EndingConditionProximity.EndingConditionProximity C# (CSharp) Method

EndingConditionProximity() public method

public EndingConditionProximity ( ABPath p, float maxDistance ) : UnityEngine
p ABPath
maxDistance float
return UnityEngine
		public EndingConditionProximity (ABPath p, float maxDistance) : base(p) {
			this.maxDistance = maxDistance;
		}