Returns a quaternion created from a vector and a scalar.
Original signature is 'GLKQuaternion GLKQuaternionMakeWithVector3 ( GLKVector3 vector, float scalar );'
Available in OS X x0.8 and later.
public static GLKQuaternion MakeWithVector3 (GLKVector3 vector, float scalar) { GLKQuaternion q = new GLKQuaternion (vector.x, vector.y, vector.z, scalar); return q; }