MonoGdx.Scene2D.Group.RemoveActor C# (CSharp) Method

RemoveActor() public method

public RemoveActor ( Actor actor ) : bool
actor Actor
return bool
        public virtual bool RemoveActor(Actor actor)
        {
            if (!Children.Remove(actor))
                return false;

            if (Stage != null)
                Stage.Unfocus(actor);

            actor.Parent = null;
            actor.Stage = null;
            ChildrenChanged();

            return true;
        }