MonoGdx.Scene2D.Group.AddActorAfter C# (CSharp) Method

AddActorAfter() public method

public AddActorAfter ( Actor actorAfter, Actor actor ) : void
actorAfter Actor
actor Actor
return void
        public virtual void AddActorAfter(Actor actorAfter, Actor actor)
        {
            actor.Remove();
            int index = Children.IndexOf(actorAfter);
            if (index == Children.Count)
                Children.Add(actor);
            else
                Children.Insert(index + 1, actor);

            actor.Parent = this;
            actor.Stage = Stage;
            ChildrenChanged();
        }