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Microsoft
Xna
Framework
MacGamePlatform
BeforeRun
Microsoft.Xna.Framework.MacGamePlatform.BeforeRun C# (CSharp) Method
MacGamePlatform Class Documentation
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Open project: procfxgen/MGShaderEditor
BeforeRun()
public
method
public
BeforeRun
( ) :
bool
return
bool
public override bool BeforeRun() { State = RunState.Running; return true; }
MacGamePlatform
BeforeDraw
BeforeRun
BeforeUpdate
BeginScreenDeviceChange
Dispose
EndScreenDeviceChange
EnterBackground
EnterForeground
EnterFullScreen
Exit
ExitFullScreen
GetTitleBarHeight
InitializeMainWindow
MacGamePlatform
OnIsMouseVisibleChanged
Present
ResetElapsedTime
ResetWindowBounds
ResumeUpdatingAndDrawing
StartRunLoop
SuspendUpdatingAndDrawing