static private InitMathf ( |
||
L | ||
return | void |
static void InitMathf(IntPtr L)
{
LuaDLL.lua_getglobal(L, "Mathf");
LuaDLL.lua_pushstring(L, "PerlinNoise");
LuaDLL.tolua_pushcfunction(L, PerlinNoise);
LuaDLL.lua_rawset(L, -3);
LuaDLL.lua_pop(L, 1);
}
public static void OpenLibs(IntPtr L) { LuaUnityLibs.InitMathf(L); LuaUnityLibs.InitLayer(L); }