Kinect.KinectManager.IsConflictingGestureInProgress C# (CSharp) Method

IsConflictingGestureInProgress() private method

private IsConflictingGestureInProgress ( KinectGestures gestureData, List &gesturesData ) : bool
gestureData KinectGestures
gesturesData List
return bool
        private bool IsConflictingGestureInProgress(KinectGestures.GestureData gestureData, ref List<KinectGestures.GestureData> gesturesData)
        {
            foreach (KinectGestures.Gestures gesture in gestureData.checkForGestures)
            {
                int index = GetGestureIndex(gesture, ref gesturesData);

                if (index >= 0)
                {
                    if (gesturesData[index].progress > 0f)
                        return true;
                }
            }

            return false;
        }
KinectManager