static private UV2_W ( |
||
j | ||
idx | int | |
v | object | |
r | float | |
return | void |
static void UV2_W(PaintJob j, int idx, ref object v, float r)
{
var s = j.stream;
Vector4 vec = s.uv2[idx];
vec.w = Mathf.Lerp(vec.w, (float)v, r);
s.uv2[idx] = vec;
}