private void XboxController_LeftDirectionChanged(ControllerVector sender)
{
switch (_selectedIkFunction)
{
case SelectedIkFunction.TranslateHorizontal:
SetBodyHorizontalOffset(sender);
break;
case SelectedIkFunction.Translate3D:
SetBodyRot(sender);
break;
default:
SetBodyRot(sender);
break;
}
}