private void OnUpButtonClick(Window callingWindow)
{
if (mFirstVisibleIndex > 0)
{
mFirstVisibleIndex--;
}
if (mAlignment == ScrollBarAlignment.Vertical)
{
mPositionBar.WorldUnitRelativeY += (float)(2 * (mScaleY - 2) * mSensitivity);
}
else
{
mPositionBar.WorldUnitRelativeX -= (float)(2 * (mScaleX - 2) * mSensitivity);
}
FixBar();
if (UpButtonClick != null)
UpButtonClick(this);
}